DIY Role-play in the classroom: Law-making
Debate is essential to the notion of parliament which has its origins in the French word parler meaning ‘to talk’. During parliamentary debate ideas are tested, challenged, refined and ultimately accepted or rejected. It is a heady process which requires deep and critical reflection and analysis.
The Parliamentary Education Office (PEO) has developed a law-making role-play that helps students understand how proposals for federal laws—bills—are considered by the Parliament. In role and using the classroom as a chamber, students use their own experience of brainstorming, problem solving, public speaking, working as part of a team and taking responsibility for the carriage of ideas to experience decision making the parliamentary way!
The Law-making Role-play has many applications and adapts easily to a variety of classroom circumstances. It may:
- facilitate debate of real and current issues
- be conducted as a curriculum activity during studies of government and parliament
- provide a springboard to running your own class or school parliament.
This page provides step-by-step instructions on how to run a law-making role-play in the classroom. You can enjoy it completely off-the-cuff or involve the class in research, planning and writing activities that culminate in the role-play. The people in the federal Parliament laugh, joke and forget things—but along the way make decisions that lead to new laws designed to make Australia a better place. This is your goal too—to ensure that in your parliament every voice is heard and that all debate is open and fair.
On this page:
- Role-play outcomes
- Getting organised
- Choosing a bill
- Changing your classroom into a chamber
- Setting the scene
- Law-making tips
- Role-play overview
- Putting law-making together
- Unravelling the Parliamentary Role-play
In addition, please see Role-play Toolkit for a complete set of role-play resources and do-it-yourself accessories including scripts, seating plans, diagrams, quick guides to each role-play, role descriptions, bill suggestions and templates and instructions to make your own parliamentary props and gowns. See also the PEO Fact Sheet Series for information on a broad range of parliamentary topics.
Role-play outcomes
Students will explore the following concepts and processes:
- law-making
- formation of government
- representation
- parliamentary scrutiny.
Three Assessment Rubrics have been developed to help you assess your students. The rubrics focus on:
- parliamentary knowledge
- literacy skills
- capacity to work with others.
Getting organised
Role-play is about pretending, imagining, acting. It is about experiencing what it is like to be someone else—stepping into another reality. Seating plans, scripts and props create an authentic atmosphere of parliament and help students embrace their roles.
- Seating Plans establish a parliamentary setting and help to define roles. In parliament where you sit tells a lot about who you are and what you do.
- Scripts use the language of the Parliament, establish procedure and define the scope of various parliamentary roles. The script provides a framework for the role-play. It is your primary resource.
- Quick Guides provide a brief overview of each role-play and highlight the simple processes which underpin the operations of the Parliament.
- Make it Yourself provides all the resources you need to make your role-play truly authentic using parliamentary gowns and props such as the Speaker's gown, the Black Rod and the Despatch Boxes.
Choosing a bill
A bill is a written proposal for a new or altered law. The power of the Australian Parliament to make law is bound by the Australian Constitution—in your classroom you are not. This gives you wide scope and great opportunity to choose bill topics which are appealing and relevant to your students. For more information see Fact Sheet 56 Where Bills come from.
Choose the bill topic by:
- brainstorming Australia would be a better place if …
- teacher selection, perhaps to meet the requirements of a curriculum area
- playing Pass the Bill on our Kidsview website. Pass the Bill is an animated interactive which follows the path of the Wildlife Export Bill, the Drugs in Sport Bill and the Flag Protection Bill.
- selecting a bill currently in the federal Parliament
- discussing a local issue that needs to be tackled
- selecting from our list of bill suggestions in the Templates & Suggestions section of the Role-play Toolkit.
Once you have chosen your bill topic you can write it as a formal proposal—on the blackboard or butcher’s paper or using either the simple or detailed bill template in Role-play Toolkit. You can decide how much detail you wish to include in the bill; however a bill will need a short and long title such as:
Short title: The Solar Energy Bill 2007.
Long title: A Bill for an Act to install solar panels in all new commercial buildings.
Changing your classroom into a chamber
It’s easy to change your room into a parliamentary chamber using no more than tables and chairs. The diagrams below show you how to arrange your classroom for a law-making role-play in the House of Representatives or the Senate. For a larger printable version of these and other role-play seating plans go to Seating Plans in Role-play Toolkit.
Left: Law-making in the House of Representatives seating plan
Right: Law-making in the Senate seating plan
Setting the scene
Before the role-play begins, it is a good idea to set a parliamentary scene that encourages students to get into role as members of parliament. We have found that the more positively students adopt their roles the less intervention is required to sustain the role-play and the more memorable the experience. It is important that students understand that in their new role, they may have views and opinions which are different from their own.
It is altogether possible to throw students straight into a parliamentary role-play without preparation. This spontaneous approach works amazingly well; however, if you prefer to have speeches prepared a template can be useful to stimulate thought, to assist in the development of ideas and to guide the delivery of a clear and effective statement of position.
See the Law-making Templates in Role-play Toolkit.
Alternatively, you may prefer to prepare for a House of Representatives or Senate law-making role-play, by generating discussion around the following aspects of parliamentary life.
| Key questions | House of Representatives Law-making Role-play | Senate Law-making Role-play |
|---|---|---|
| Who are you? | You are a member elected to the House of Representatives. | You are a senator elected to the Senate. |
| How old are you? | You are likely to be in your 40s or 50s. | You are likely to be in your 40s or 50s. |
| Who do you represent? | You represent the people of one Australian electorate. | You represent the people of one Australian state or territory. |
| How many members of parliament sit in this chamber? | You are one of 150 members. Each electorate is represented by one federal member. |
You are one of 76 senators. Each state is represented by a total of 12 federal senators. Each territory is represented by a total of two federal senators. |
| Do you belong to a team? | You belong to a team if you are in the government, opposition or a minor party. The leader of the government is the Prime Minister. The leader of the opposition is the Leader of the Opposition. There are no minor party members in the current House of Representatives. |
You belong to a team if you are in the government, opposition or a minor party. The government is led by the Leader of the Government in the Senate and the opposition by the Leader of the Opposition in the Senate. |
| How big is your team? | If you are part of the government you belong to the team with a majority in this chamber. The opposition is the second biggest team in this chamber. | The government and opposition may be similarly sized in this chamber. The balance of power may be held by the collection of minor parties and/or Independents who sit on the crossbench. |
| What does your team expect of you? | If you belong to a team, the team expects you to support and vote with the team. One way to show support is to say ‘hear, hear!’ when a member of your team speaks. | If you belong to a team, the team expects you to support and vote with the team. One way to show support is to say ‘hear, hear!’ when a senator from your team speaks. |
| What is an Independent? | You are an Independent member if you do not belong to a team. You vote according to your wishes and those of your electorate. There are three Independents in the current House of Representatives. |
If you are an Independent senator you do not belong to a team. You vote according to your wishes and those of your state or territory. There are no Independents in the current Senate. |
| What do you want to achieve? | If you are a member of parliament your goal is to pass good laws for Australia. | If you are a member of parliament your goal is to pass good laws for Australia. |
| Who runs the chamber? | The Speaker runs the chamber using the House of Representatives standing orders—the rules of the chamber. | The President runs the chamber using the Senate standing orders—the rules of the chamber. |
| Who records the decisions of the chamber? | The Clerk of the House of Representatives records the decisions of the chamber and assists the Speaker in keeping the rules. | The Clerk of the Senate records the decisions of the chamber and assists the President in keeping the rules. |
| Who maintains safety and security in the chamber? | The Serjeant-at-Arms helps the Speaker keep order in the chamber. | The Usher of the Black Rod helps the President keep order in the chamber. |
Law-making tips
Let the Parliament of Australia be your guide. Model your facilitation of the role-play on the rules and processes of the federal Parliament, rather than normal classroom practice. This will maintain the integrity of the role-play and help students to feel ownership of it. Our system of parliamentary democracy uses legislative debate to publicise and record arguments for and against particular proposals. It provides an opportunity for members and senators to explain their position and to demonstrate representation of their electorate or state.
Legislative debate is the most time consuming activity of the Parliament. The length of time devoted to debating a bill (proposed law) depends on its urgency, the amount of time available and the number of parliamentarians wishing to speak on it. Usually such matters are arranged by negotiation between the parties.
Here are some suggestions for modelling the Parliament of Australia in your classroom role-play.
Breaks in the role-play
Debate in either of the federal chambers is not continuous—there are breaks when other chamber business intervenes.
You can model this behaviour in the Law-making Role-play:
- Ask the Presiding Officer (Speaker or President) to adjourn the chamber following the introduction of the bill and the initial speeches. During the adjournment you can address student inquiries and/or call a party meeting. During the party meeting, students and advisors discuss the bill, team strategies and plan more arguments for or against the bill, according to their position on the bill. For more information about parties see Fact Sheet 22 Political Party.
- Ask the Presiding Officer (Speaker or President) to grant leave for you to speak to the chamber following the vote on the voices. This is an opportunity for you to address student inquiries and explain the whip’s call for a division. A division is a counted vote. It is called a division because parliamentarians must move to one side of the chamber or the other to show support or opposition of the bill and to have their vote formally recorded. For more information about divisions see House of Representatives Infosheet: Making decisions—debate and division.
House of Representatives Infosheet: Making decisions—debate and division: http://www.aph.gov.au/house/info/infosheets/is14.pdf
Alternatively, you can go right through the role-play without a break and discuss issues which come up at the end.
Chamber control
The Speaker is responsible for maintaining order in the House of Representatives. The President is responsible for maintaining order in the Senate
You can model this behaviour in the Law-making Role-play:
- Whisper suggestions to the Presiding Officer (Speaker or President) so as to minimise interruption of the role-play.
- Encourage the Presiding Officer (Speaker or President) to use the rules of the chamber to maintain his or her authority. See the Clerk’s script (House of Representatives or Senate) for a brief list of chamber rules.
- Encourage the Presiding Officer (Speaker or President) to alternate speeches between the government, opposition, Independents and/or minor parties. See Fact Sheet 30 The Speaker and Fact Sheet 16 The President of the Senate.
Chamber attendance
During a debate on a bill either in the House of Representatives or the Senate, there are usually very few members or senators present in the chamber. They are simply too busy to listen to every speech and have a lot of other responsibilities such as: writing speeches, answering emails, talking to colleagues and visiting politicians from overseas, sitting on committees of inquiry, talking to visiting school groups, and so on.
You can model this behaviour in the Law-making Role-play. Explain that not all members or senators are present in the chamber for the debate. This has the additional benefit of paving the way for [imaginary] members or senators to enter the chamber when the division vote is called. When a division vote is called, every clock in Parliament House rings and flashes with a coloured light (green for the House of Representatives and red for the Senate) calling members or senators who are not in the chamber, to the chamber to vote. The bells ring for four minutes only, and members and senators rush to get to the chamber before the bells stop ringing and the doors are locked.
Crossing the floor
Members and senators normally vote with their team (party)—the team expects loyalty from its members. Sometimes however, during a division, a member or senator may cross the floor to vote with another team. If this happens, the crosser may be regarded as being disloyal. Crossing the floor is rare. See Fact Sheet 38 Crossing the Floor.
You can model this behaviour in the Law-making Role-play:
- Help students who do not agree with the bill, to remain in role and to support their team.
- Reinforce the role of the party whip and party leaders who will encourage all team members to vote with their team and who may penalise them if they don’t!
Amending the bill
Both houses of parliament can make changes to the wording of a bill, called amendments. Often the opposition, minor party members and Independents will agree to pass bills if amendments are made to them.
You can model this behaviour in the Law-making Role-play by following-up suggestions to amend the bill. To do this, allow time for a debate on amendments. Prompt the Presiding Officer (Speaker or President) to ask the chamber if it wishes to amend the bill. If the answer is yes, the Presiding Officer can adjourn the chamber for several minutes to give the opposition and Independents time to frame the desired changes. When ready the Presiding Officer reconvenes the chamber and the debate recommences on the proposed amendment. When the debate on the proposed amendment is exhausted the chamber votes to accept or defeat the amendment. See How to amend a bill in the Role-play Toolkit.
Amendments involve:
- clause by clause consideration of the bill
- omitting, substituting or adding words to the bill
- a majority vote to pass. See Fact Sheet 6 Amendments.
Role-play overview
Preparation
Role-play Toolkit contains all the resources you need to run your role-play. You will need:
- Law-making Scripts
- Quick Guide to the Law-making Role-plays
- Law-making Seating Plan
- Law-making Templates & Suggestions.
You might also like to try:
- Law-making Diagrams
- Make it Yourself: How to make your own Speaker's gown, Clerk's Gown, Serjeant-at-Arms' jacket, jabot and cuffs, Mace and Black Rod.
| House of Representatives | Senate |
|---|---|
Roles
Starting the debate
Party meetings
Concluding the debate
Ending the role-play
|
Roles
Starting the debate
Party meetings
Concluding the debate
Ending the role-play
|
Putting law-making together
After the debate, you might like to explore the following questions with your students.
| House of Representatives | Senate |
|---|---|
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Unravelling the Parliamentary Role-play
Unravelling the Parliamentary Role-play is a PEO publication which explores the pedagogy of the parliamentary role-play. Written for teachers and educators, it provides a detailed and challenging program of work that progressively builds students' understanding and involvement with the federal Parliament through intriguing questions and thought-provoking activities. Unravelling the Parliamentary Role-play is available to teachers and educators free of charge, on request from the PEO.
If this information does not answer all of your questions about how to run a law-making role-play in the classroom, please contact the PEO by phone, fax or email.
Ph: 02 6277 3147 or 02 6277 3508
Fax: 02 6277 5775
Email: info@peo.gov.au
